diff --git a/build-check/CMakeCache.txt.tmp58dbc b/build-check/CMakeCache.txt.tmp58dbc deleted file mode 100644 index 381a7af..0000000 --- a/build-check/CMakeCache.txt.tmp58dbc +++ /dev/null @@ -1,89 +0,0 @@ -# This is the CMakeCache file. -# For build in directory: e:/嵌入式实验/实训/IMX6U-Game/build-check -# It was generated by CMake: C:/Program Files/CMake/bin/cmake.exe -# You can edit this file to change values found and used by cmake. -# If you do not want to change any of the values, simply exit the editor. -# If you do want to change a value, simply edit, save, and exit the editor. -# The syntax for the file is as follows: -# KEY:TYPE=VALUE -# KEY is the name of a variable in the cache. -# TYPE is a hint to GUIs for the type of VALUE, DO NOT EDIT TYPE!. -# VALUE is the current value for the KEY. - -######################## -# EXTERNAL cache entries -######################## - -//Semicolon separated list of supported configuration types, only -// supports Debug, Release, MinSizeRel, and RelWithDebInfo, anything -// else will be ignored. -CMAKE_CONFIGURATION_TYPES:STRING=Debug;Release;MinSizeRel;RelWithDebInfo - -//Value Computed by CMake. -CMAKE_FIND_PACKAGE_REDIRECTS_DIR:STATIC=E:/嵌入式实验/实训/IMX6U-Game/build-check/CMakeFiles/pkgRedirects - -//Value Computed by CMake -CMAKE_PROJECT_COMPAT_VERSION:STATIC= - -//Value Computed by CMake -CMAKE_PROJECT_DESCRIPTION:STATIC= - -//Value Computed by CMake -CMAKE_PROJECT_HOMEPAGE_URL:STATIC= - -//Value Computed by CMake -CMAKE_PROJECT_NAME:STATIC=IMX6U-Game - -//Value Computed by CMake -CMAKE_PROJECT_SPDX_LICENSE:STATIC= - -//Value Computed by CMake -IMX6U-Game_BINARY_DIR:STATIC=E:/嵌入式实验/实训/IMX6U-Game/build-check - -//Value Computed by CMake -IMX6U-Game_IS_TOP_LEVEL:STATIC=ON - -//Value Computed by CMake -IMX6U-Game_SOURCE_DIR:STATIC=E:/嵌入式实验/实训/IMX6U-Game - - -######################## -# INTERNAL cache entries -######################## - -//This is the directory where this CMakeCache.txt was created -CMAKE_CACHEFILE_DIR:INTERNAL=e:/嵌入式实验/实训/IMX6U-Game/build-check -//Major version of cmake used to create the current loaded cache -CMAKE_CACHE_MAJOR_VERSION:INTERNAL=4 -//Minor version of cmake used to create the current loaded cache -CMAKE_CACHE_MINOR_VERSION:INTERNAL=3 -//Patch version of cmake used to create the current loaded cache -CMAKE_CACHE_PATCH_VERSION:INTERNAL=3 -//Path to CMake executable. -CMAKE_COMMAND:INTERNAL=C:/Program Files/CMake/bin/cmake.exe -//Path to cpack program executable. -CMAKE_CPACK_COMMAND:INTERNAL=C:/Program Files/CMake/bin/cpack.exe -//Path to ctest program executable. -CMAKE_CTEST_COMMAND:INTERNAL=C:/Program Files/CMake/bin/ctest.exe -//Name of external makefile project generator. -CMAKE_EXTRA_GENERATOR:INTERNAL= -//Name of generator. -CMAKE_GENERATOR:INTERNAL=Visual Studio 17 2022 -//Generator instance identifier. -CMAKE_GENERATOR_INSTANCE:INTERNAL=C:/Program Files/Microsoft Visual Studio/2022/Community -//Name of generator platform. -CMAKE_GENERATOR_PLATFORM:INTERNAL= -//Name of generator toolset. -CMAKE_GENERATOR_TOOLSET:INTERNAL= -//Source directory with the top level CMakeLists.txt file for this -// project -CMAKE_HOME_DIRECTORY:INTERNAL=E:/嵌入式实验/实训/IMX6U-Game -//Name of CMakeLists files to read -CMAKE_LIST_FILE_NAME:INTERNAL=CMakeLists.txt -//number of local generators -CMAKE_NUMBER_OF_MAKEFILES:INTERNAL=1 -//Platform information initialized -CMAKE_PLATFORM_INFO_INITIALIZED:INTERNAL=1 -//Path to CMake installation. -CMAKE_ROOT:INTERNAL=C:/Program Files/CMake/share/cmake-4.3 -