IMX6U-Game/tests/render_pipeline_tests.cpp

210 lines
5.3 KiB
C++

#include "Display.h"
#include "DrawContext.h"
#include "FrameBuffer.h"
#include "Image.h"
#include "SpriteAssetLoader.h"
#include <cassert>
#include <cstdio>
#include <iostream>
#include <string>
#include <vector>
namespace
{
class CaptureDisplay : public Platform::IDisplay
{
public:
const Core::FrameBuffer* framebuffer;
CaptureDisplay()
: framebuffer(nullptr)
{
}
bool init(int, int) override { return true; }
void present(const Core::FrameBuffer* fb) override { framebuffer = fb; }
void poll_events(bool&) override {}
void shutdown() override {}
};
const Core::FramePixel* PresentPixels(Core::DrawContext& ctx, CaptureDisplay& display)
{
ctx.present(&display);
assert(display.framebuffer != nullptr);
return static_cast<const Core::FramePixel*>(display.framebuffer->get_buffer());
}
void TestFramePixelIsRgb565()
{
static_assert(sizeof(Core::FramePixel) == sizeof(uint16_t), "FramePixel must stay RGB565");
assert(RenderData::rgba5551_to_rgb565(0xF801u) == 0xF800u);
assert(RenderData::rgba5551_to_rgb565(0x07C1u) == 0x07E0u);
assert(RenderData::rgba5551_to_rgb565(0x003Fu) == 0x001Fu);
}
void TestFrameBufferStoresRgb565()
{
Core::FrameBuffer framebuffer(2, 1);
framebuffer.clear(RenderData::Color(255, 0, 0, 255));
const Core::FramePixel* pixels = static_cast<const Core::FramePixel*>(framebuffer.get_buffer());
assert(pixels[0] == 0xF800u);
assert(pixels[1] == 0xF800u);
}
void TestDrawSpriteUsesOneBitAlpha()
{
const uint16_t sprite_pixels[] = {
0xF800u,
0x07C1u
};
Core::DrawContext ctx(2, 1);
ctx.clear_color(RenderData::Color(0, 0, 255, 255));
RenderData::Image sprite(
sprite_pixels,
2,
1,
RenderData::PixelFormat::RGBA5551);
ctx.draw_sprite(0, 0, sprite);
CaptureDisplay display;
ctx.present(&display);
assert(display.framebuffer != nullptr);
const Core::FramePixel* pixels =
static_cast<const Core::FramePixel*>(display.framebuffer->get_buffer());
assert(pixels[0] == 0x001Fu);
assert(pixels[1] == 0x07E0u);
}
void TestSpriteAssetLoaderRoundTripsRgba5551()
{
const std::string path = "render_pipeline_test.sprite";
const uint16_t original_pixels[] = {
0x0000u,
0xF801u,
0x07C1u,
0x003Fu
};
RenderData::Image original(
original_pixels,
2,
2,
RenderData::PixelFormat::RGBA5551);
assert(Asset::SpriteAssetLoader::Save(path, original));
std::vector<uint16_t> loaded_pixels;
RenderData::Image loaded;
const bool loaded_ok = Asset::SpriteAssetLoader::Load(path, loaded_pixels, loaded);
std::remove(path.c_str());
assert(loaded_ok);
assert(loaded.format == RenderData::PixelFormat::RGBA5551);
assert(loaded.width == 2);
assert(loaded.height == 2);
assert(loaded_pixels.size() == 4u);
for (size_t i = 0; i < loaded_pixels.size(); ++i)
{
assert(loaded_pixels[i] == original_pixels[i]);
}
}
void TestDrawTextUsesBitMaskAndColor()
{
const uint8_t glyph_mask[] = { 0x90u };
RenderData::BitmapFont font;
font.mask_bits = glyph_mask;
font.atlas_width = 2;
font.atlas_height = 2;
font.char_w = 2;
font.char_h = 2;
font.columns = 1;
font.first_char = 'A';
Core::DrawContext ctx(2, 2);
ctx.clear_color(RenderData::Color::Black());
ctx.draw_text(font, 0, 0, RenderData::Color::Red(), "A");
CaptureDisplay display;
const Core::FramePixel* pixels = PresentPixels(ctx, display);
assert(pixels[0] == 0xF800u);
assert(pixels[1] == 0x0000u);
assert(pixels[2] == 0x0000u);
assert(pixels[3] == 0xF800u);
}
void TestDrawTextColorChangesPerCallAndBackgroundFill()
{
const uint8_t glyph_mask[] = { 0x90u };
RenderData::BitmapFont font;
font.mask_bits = glyph_mask;
font.atlas_width = 2;
font.atlas_height = 2;
font.char_w = 2;
font.char_h = 2;
font.columns = 1;
font.first_char = 'A';
Core::DrawContext ctx(4, 2);
ctx.clear_color(RenderData::Color::Black());
ctx.draw_text(font, 0, 0, RenderData::Color::White(), RenderData::Color::Blue(), "A");
ctx.draw_text(font, 2, 0, RenderData::Color::Green(), "A");
CaptureDisplay display;
const Core::FramePixel* pixels = PresentPixels(ctx, display);
assert(pixels[0] == 0xFFFFu);
assert(pixels[1] == 0x001Fu);
assert(pixels[2] == 0x07E0u);
assert(pixels[3] == 0x0000u);
assert(pixels[4] == 0x001Fu);
assert(pixels[5] == 0xFFFFu);
assert(pixels[6] == 0x0000u);
assert(pixels[7] == 0x07E0u);
}
void TestDrawTextClipsBitMaskToScreen()
{
const uint8_t glyph_mask[] = { 0x90u };
RenderData::BitmapFont font;
font.mask_bits = glyph_mask;
font.atlas_width = 2;
font.atlas_height = 2;
font.char_w = 2;
font.char_h = 2;
font.columns = 1;
font.first_char = 'A';
Core::DrawContext ctx(2, 2);
ctx.clear_color(RenderData::Color::Black());
ctx.draw_text(font, -1, -1, RenderData::Color::Green(), "A");
ctx.draw_text(font, 3, 3, RenderData::Color::Red(), "A");
CaptureDisplay display;
const Core::FramePixel* pixels = PresentPixels(ctx, display);
assert(pixels[0] == 0x07E0u);
assert(pixels[1] == 0x0000u);
assert(pixels[2] == 0x0000u);
assert(pixels[3] == 0x0000u);
}
}
int main()
{
TestFramePixelIsRgb565();
TestFrameBufferStoresRgb565();
TestDrawSpriteUsesOneBitAlpha();
TestSpriteAssetLoaderRoundTripsRgba5551();
TestDrawTextUsesBitMaskAndColor();
TestDrawTextColorChangesPerCallAndBackgroundFill();
TestDrawTextClipsBitMaskToScreen();
std::cout << "render_pipeline_tests: PASS\n";
return 0;
}