IMX6U-Game/build-check/CMakeCache.txt.tmp58dbc

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# This is the CMakeCache file.
# For build in directory: e:/嵌入式实验/实训/IMX6U-Game/build-check
# It was generated by CMake: C:/Program Files/CMake/bin/cmake.exe
# You can edit this file to change values found and used by cmake.
# If you do not want to change any of the values, simply exit the editor.
# If you do want to change a value, simply edit, save, and exit the editor.
# The syntax for the file is as follows:
# KEY:TYPE=VALUE
# KEY is the name of a variable in the cache.
# TYPE is a hint to GUIs for the type of VALUE, DO NOT EDIT TYPE!.
# VALUE is the current value for the KEY.
########################
# EXTERNAL cache entries
########################
//Semicolon separated list of supported configuration types, only
// supports Debug, Release, MinSizeRel, and RelWithDebInfo, anything
// else will be ignored.
CMAKE_CONFIGURATION_TYPES:STRING=Debug;Release;MinSizeRel;RelWithDebInfo
//Value Computed by CMake.
CMAKE_FIND_PACKAGE_REDIRECTS_DIR:STATIC=E:/嵌入式实验/实训/IMX6U-Game/build-check/CMakeFiles/pkgRedirects
//Value Computed by CMake
CMAKE_PROJECT_COMPAT_VERSION:STATIC=
//Value Computed by CMake
CMAKE_PROJECT_DESCRIPTION:STATIC=
//Value Computed by CMake
CMAKE_PROJECT_HOMEPAGE_URL:STATIC=
//Value Computed by CMake
CMAKE_PROJECT_NAME:STATIC=IMX6U-Game
//Value Computed by CMake
CMAKE_PROJECT_SPDX_LICENSE:STATIC=
//Value Computed by CMake
IMX6U-Game_BINARY_DIR:STATIC=E:/嵌入式实验/实训/IMX6U-Game/build-check
//Value Computed by CMake
IMX6U-Game_IS_TOP_LEVEL:STATIC=ON
//Value Computed by CMake
IMX6U-Game_SOURCE_DIR:STATIC=E:/嵌入式实验/实训/IMX6U-Game
########################
# INTERNAL cache entries
########################
//This is the directory where this CMakeCache.txt was created
CMAKE_CACHEFILE_DIR:INTERNAL=e:/嵌入式实验/实训/IMX6U-Game/build-check
//Major version of cmake used to create the current loaded cache
CMAKE_CACHE_MAJOR_VERSION:INTERNAL=4
//Minor version of cmake used to create the current loaded cache
CMAKE_CACHE_MINOR_VERSION:INTERNAL=3
//Patch version of cmake used to create the current loaded cache
CMAKE_CACHE_PATCH_VERSION:INTERNAL=3
//Path to CMake executable.
CMAKE_COMMAND:INTERNAL=C:/Program Files/CMake/bin/cmake.exe
//Path to cpack program executable.
CMAKE_CPACK_COMMAND:INTERNAL=C:/Program Files/CMake/bin/cpack.exe
//Path to ctest program executable.
CMAKE_CTEST_COMMAND:INTERNAL=C:/Program Files/CMake/bin/ctest.exe
//Name of external makefile project generator.
CMAKE_EXTRA_GENERATOR:INTERNAL=
//Name of generator.
CMAKE_GENERATOR:INTERNAL=Visual Studio 17 2022
//Generator instance identifier.
CMAKE_GENERATOR_INSTANCE:INTERNAL=C:/Program Files/Microsoft Visual Studio/2022/Community
//Name of generator platform.
CMAKE_GENERATOR_PLATFORM:INTERNAL=
//Name of generator toolset.
CMAKE_GENERATOR_TOOLSET:INTERNAL=
//Source directory with the top level CMakeLists.txt file for this
// project
CMAKE_HOME_DIRECTORY:INTERNAL=E:/嵌入式实验/实训/IMX6U-Game
//Name of CMakeLists files to read
CMAKE_LIST_FILE_NAME:INTERNAL=CMakeLists.txt
//number of local generators
CMAKE_NUMBER_OF_MAKEFILES:INTERNAL=1
//Platform information initialized
CMAKE_PLATFORM_INFO_INITIALIZED:INTERNAL=1
//Path to CMake installation.
CMAKE_ROOT:INTERNAL=C:/Program Files/CMake/share/cmake-4.3