22 lines
629 B
C++
22 lines
629 B
C++
#pragma once
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#include "Triangle.h"
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#include "Color.h"
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#include "FrameBuffer.h"
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#include <DepthBuffer.h>
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namespace Rasterizer
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{
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class TriangleRasterizer
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{
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private:
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Core::FrameBuffer* frameBuffer;
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Core::DepthBuffer* depthBuffer;
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public:
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explicit TriangleRasterizer(Core::FrameBuffer* frameBuffer) :frameBuffer(frameBuffer), depthBuffer(nullptr) {};
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explicit TriangleRasterizer(Core::FrameBuffer* frameBuffer, Core::DepthBuffer* depthBuffer) :frameBuffer(frameBuffer), depthBuffer(depthBuffer) {};
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void DrawTriangle2D(const RenderData::Triangle& triangle, const RenderData::Color color);
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};
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} |