Files
IMX6U-Game/src/Core/Rasterizer/TriangleRasterizer.h
T
2026-06-07 12:34:07 +08:00

22 lines
629 B
C++

#pragma once
#include "Triangle.h"
#include "Color.h"
#include "FrameBuffer.h"
#include <DepthBuffer.h>
namespace Rasterizer
{
class TriangleRasterizer
{
private:
Core::FrameBuffer* frameBuffer;
Core::DepthBuffer* depthBuffer;
public:
explicit TriangleRasterizer(Core::FrameBuffer* frameBuffer) :frameBuffer(frameBuffer), depthBuffer(nullptr) {};
explicit TriangleRasterizer(Core::FrameBuffer* frameBuffer, Core::DepthBuffer* depthBuffer) :frameBuffer(frameBuffer), depthBuffer(depthBuffer) {};
void DrawTriangle2D(const RenderData::Triangle& triangle, const RenderData::Color color);
};
}