Network 层的迁移与强化已完成,TODO.md 与 MobaSyncMVP.md 给出后续方向
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## MODIFIED Requirements
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### Requirement: Heartbeat is limited to liveness, RTT, and time sync
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The shared session lifecycle SHALL treat heartbeat traffic as infrastructure input for liveness detection and round-trip-time measurement only. Clock-synchronization samples MUST be forwarded to a separate sync-strategy component rather than being owned by `SessionManager`, and heartbeat processing MUST NOT itself own login success, login failure, or reconnect policy decisions.
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#### Scenario: Heartbeat updates liveness and RTT while forwarding clock samples
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- **WHEN** a heartbeat response is received for an active session
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- **THEN** the session manager updates last-seen or timeout bookkeeping and RTT data
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- **THEN** any server-tick sample is forwarded to the clock-sync strategy without making heartbeat the owner of login state
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#### Scenario: Missing heartbeat triggers timeout state
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- **WHEN** the configured heartbeat timeout elapses without a required heartbeat or other liveness signal
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- **THEN** the session lifecycle transitions the session into a timed-out state
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- **THEN** reconnect handling is delegated to the lifecycle reconnect policy rather than hidden inside the heartbeat handler itself
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