补充输入重放
输入重放是指当收到一个服务器状态包时以那个包为初始状态,然后重新计算所有未确认的输入来得到当前帧的状态,然后再对当前角色的位置进行插值移动。服务器状态包只能给出前几帧的权威数据,而当前帧的状态则需要通过输入回放来得到
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@@ -82,7 +82,7 @@ crashlytics-build.properties
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*.xmind
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/openspec/changes/archive
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EditMode-err.txt
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