# client-prediction-cadence Specification ## Purpose Define that client forward prediction accumulation uses an explicit cadence derived from the server authoritative movement cadence, not `Time.fixedDeltaTime`, ensuring prediction timing aligns with authoritative timing in reconciliation-sensitive paths. ## ADDED Requirements ### Requirement: Forward prediction accumulation uses authoritative cadence The controlled-client forward prediction path SHALL accumulate pending input duration using the server authoritative movement cadence as the unit of accumulation, not `Time.fixedDeltaTime` or other render-loop-derived values. This ensures `SimulatedDurationSeconds` reflects server-time and remains coherent with the server's 50ms step cadence. #### Scenario: Accumulation uses server cadence regardless of FixedUpdate interval - **WHEN** the client FixedUpdate runs at a 20ms interval - **THEN** `AccumulateLatest` adds `kServerSimulationStepSeconds` (50ms) to the pending input duration - **THEN** the accumulated `SimulatedDurationSeconds` reflects server-time, not real elapsed time #### Scenario: Accumulation cadence is decoupled from frame rate - **WHEN** FixedUpdate runs at a non-standard interval due to platform variation or frame drops - **THEN** the accumulation unit remains `kServerSimulationStepSeconds` - **THEN** prediction timing does not drift relative to the server's authoritative cadence ### Requirement: Forward prediction and replay use the same cadence source The controlled-client prediction system SHALL use the same cadence source for both forward accumulation and replay substepping, ensuring that `SimulatedDurationSeconds` consumed during replay matches the cadence used during forward prediction. #### Scenario: Forward accumulated duration matches replay substep size - **WHEN** the client accumulates pending input for 100ms of server-time - **THEN** the replay path consumes the same 100ms in 50ms substeps - **THEN** the forward accumulated duration and replay duration are derived from the same cadence constant