RUDPClient/Assets/Scripts/Network/Defines/ProtoExtensions.cs

27 lines
578 B
C#

using UnityEngine;
namespace Network.Defines
{
public static class ProtoExtensions
{
public static UnityEngine.Vector3 ToVector3(this Vector3 vec)
{
return new UnityEngine.Vector3()
{
x = vec.X,
y = vec.Y,
z = vec.Z
};
}
public static Vector3 ToProtoVector3(UnityEngine.Vector3 vec)
{
return new Vector3()
{
X = vec.x,
Y = vec.y,
Z = vec.z
};
}
}
}