using System; using Network.Defines; namespace Network.NetworkApplication { public readonly struct PredictedMoveStep { public PredictedMoveStep(MoveInput input, float simulatedDurationSeconds) { Input = input ?? throw new ArgumentNullException(nameof(input)); SimulatedDurationSeconds = simulatedDurationSeconds < 0f ? 0f : simulatedDurationSeconds; } public MoveInput Input { get; } public float SimulatedDurationSeconds { get; } } }