// using UnityEngine; namespace UI { [DisallowMultipleComponent] public partial class InventoryPanelView : MonoBehaviour { [SerializeField] public global::UnityEngine.UI.InputField searchInput; [SerializeField] public global::UnityEngine.UI.Button sortButton; [SerializeField] public global::UnityEngine.UI.ScrollRect itemScroll; [SerializeField] public global::UnityEngine.RectTransform warehouseSlotRoot; [SerializeField] public global::UI.WarehouseSlotItem warehouseSlotTemplate; [SerializeField] public global::UnityEngine.UI.Text itemCountText; } }