// using UnityEngine; namespace UI { [DisallowMultipleComponent] public partial class LobbyView : MonoBehaviour { [SerializeField] public global::UnityEngine.UI.Button homeButton; [SerializeField] public global::UnityEngine.RectTransform selectionMarkerObject; [SerializeField] public global::UnityEngine.UI.Button warehouseButton; [SerializeField] public global::UnityEngine.UI.Button loadoutButton; [SerializeField] public global::UI.CombatRandinessView combatRandinessView; [SerializeField] public global::UI.WarehouseView warehouseView; } }