// using UnityEngine; namespace UI { [DisallowMultipleComponent] public partial class MainWarehouseView : MonoBehaviour { [SerializeField] public global::UnityEngine.UI.Button homeButton; [SerializeField] public global::UnityEngine.UI.Button warehouseButton; [SerializeField] public global::UnityEngine.UI.Button loadoutButton; [SerializeField] public global::UnityEngine.UI.InputField searchInput; [SerializeField] public global::UnityEngine.UI.Button sortButton; [SerializeField] public global::UnityEngine.UI.ScrollRect itemScroll; [SerializeField] public global::UnityEngine.RectTransform warehouseSlotRoot; [SerializeField] public global::UI.WarehouseSlotItem warehouseSlotTemplate; [SerializeField] public global::UnityEngine.UI.Text itemCountText; [SerializeField] public global::UnityEngine.UI.Button openLoadoutButton; } }