using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; namespace UI { public class CharacterSlotItem : MonoBehaviour { [SerializeField] private Image bg; [SerializeField] private Image icon; [SerializeField] private Text characterName; [SerializeField] private Text hpText; [SerializeField] private Text mpText; [SerializeField] private Text speedText; [SerializeField] private Text atkText; [SerializeField] private Text matText; } }