// using UnityEngine; namespace SepCore.UI { [DisallowMultipleComponent] public partial class ItemDetailsView : MonoBehaviour { [SerializeField] public global::UnityEngine.UI.Image itemDetailIcon; [SerializeField] public global::TMPro.TextMeshProUGUI itemDetailNameText; [SerializeField] public global::TMPro.TextMeshProUGUI itemDetailTypeText; [SerializeField] public global::SepCore.UI.FormatTextUI hpFormatText; [SerializeField] public global::SepCore.UI.FormatTextUI atkFormatText; [SerializeField] public global::SepCore.UI.FormatTextUI mpFormatText; [SerializeField] public global::SepCore.UI.FormatTextUI matFormatText; [SerializeField] public global::SepCore.UI.FormatTextUI speedFormatText; [SerializeField] public global::SepCore.UI.FormatTextUI stackFormatText; [SerializeField] public global::TMPro.TextMeshProUGUI itemDetailDescriptionText; [SerializeField] public global::UnityEngine.UI.Button openLoadoutButton; } }