using System.Collections; using System.Collections.Generic; using TMPro; using UnityEngine; using UnityEngine.UI; namespace SepCore.UI { public class CharacterSlotItem : MonoBehaviour { [SerializeField] private Image bg; [SerializeField] private Image icon; [SerializeField] private TextMeshProUGUI characterName; [SerializeField] private TextMeshProUGUI hpText; [SerializeField] private TextMeshProUGUI mpText; [SerializeField] private TextMeshProUGUI speedText; [SerializeField] private TextMeshProUGUI atkText; [SerializeField] private TextMeshProUGUI matText; } }