// using UnityEngine; namespace SepCore.UI { [DisallowMultipleComponent] public partial class LobbyView : MonoBehaviour { [SerializeField] public global::UnityEngine.UI.Button homeButton; [SerializeField] public global::UnityEngine.RectTransform selectionMarkerObject; [SerializeField] public global::UnityEngine.UI.Button warehouseButton; [SerializeField] public global::UnityEngine.UI.Button loadoutButton; [SerializeField] public global::SepCore.UI.WarehouseView warehouseView; [SerializeField] public global::SepCore.UI.CombatReadinessView combatRandinessView; } }