// using UnityEngine; namespace SepCore.UI { [DisallowMultipleComponent] public partial class MainWarehouseView : MonoBehaviour { [SerializeField] public global::UnityEngine.UI.Button homeButton; [SerializeField] public global::UnityEngine.UI.Button warehouseButton; [SerializeField] public global::UnityEngine.UI.Button loadoutButton; [SerializeField] public global::UnityEngine.UI.InputField searchInput; [SerializeField] public global::UnityEngine.UI.Button sortButton; [SerializeField] public global::UnityEngine.UI.ScrollRect itemScroll; [SerializeField] public global::UnityEngine.RectTransform warehouseSlotRoot; [SerializeField] public global::SepCore.UI.WarehouseSlotItem warehouseSlotTemplate; [SerializeField] public global::UnityEngine.UI.Text itemCountText; [SerializeField] public global::SepCore.UI.ItemDetailsView itemDetailsView; } }