// using UnityEngine; namespace SepCore.UI { [DisallowMultipleComponent] public partial class LobbyView : MonoBehaviour { [SerializeField] public global::UnityEngine.UI.Toggle homeToggle; [SerializeField] public global::UnityEngine.RectTransform selectionMarkerObject; [SerializeField] public global::UnityEngine.UI.Toggle warehouseToggle; [SerializeField] public global::UnityEngine.UI.Toggle loadoutToggle; [SerializeField] public global::SepCore.UI.CombatReadinessForm combatRandinessForm; [SerializeField] public global::SepCore.UI.WarehouseForm warehouseForm; } }