chore(l0): scaffold C#9 netstandard2.0 core solution
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Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio Version 17
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VisualStudioVersion = 17.0.31903.59
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MinimumVisualStudioVersion = 10.0.40219.1
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Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "src", "src", "{C3AD2FCF-F06D-48D2-8A84-2D8E73352FAD}"
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EndProject
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Nightborn.Core", "src\Nightborn.Core\Nightborn.Core.csproj", "{A1AFC50B-D6E5-4542-874A-2C911D6D3FE9}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Any CPU = Debug|Any CPU
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Release|Any CPU = Release|Any CPU
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{A1AFC50B-D6E5-4542-874A-2C911D6D3FE9}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{A1AFC50B-D6E5-4542-874A-2C911D6D3FE9}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{A1AFC50B-D6E5-4542-874A-2C911D6D3FE9}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{A1AFC50B-D6E5-4542-874A-2C911D6D3FE9}.Release|Any CPU.Build.0 = Release|Any CPU
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EndGlobalSection
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GlobalSection(NestedProjects) = preSolution
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{A1AFC50B-D6E5-4542-874A-2C911D6D3FE9} = {C3AD2FCF-F06D-48D2-8A84-2D8E73352FAD}
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EndGlobalSection
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EndGlobal
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namespace Nightborn.Core
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{
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/// <summary>
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/// Marker type for the L0 pure C# core assembly.
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/// </summary>
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public static class CoreModule
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{
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}
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}
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<TargetFramework>netstandard2.0</TargetFramework>
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<LangVersion>9.0</LangVersion>
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<Nullable>enable</Nullable>
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<ImplicitUsings>disable</ImplicitUsings>
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</PropertyGroup>
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</Project>
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# Nightborn.Core (L0)
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Pure C# core logic layer for Nightborn.
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## Target
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- C#: 9.0
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- Target framework: `netstandard2.0`
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- Unity compatibility: usable from Unity projects that consume .NET Standard 2.0 libraries.
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## Current module folders
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- Combat
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- Enemy
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- Player
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- Progression
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- Persistence
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- Meta
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- Geometry
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