添加了对话UI,基本完成对话系统设计
This commit is contained in:
@@ -15,10 +15,12 @@ public partial class GameEntry : MonoBehaviour
|
||||
{
|
||||
public static BuiltinDataComponent BuiltinData { get; private set; }
|
||||
public static CombineComponent Combine { get; private set; }
|
||||
public static DialogComponent Dialog { get; private set; }
|
||||
|
||||
private static void InitCustomComponents()
|
||||
{
|
||||
BuiltinData = UnityGameFramework.Runtime.GameEntry.GetComponent<BuiltinDataComponent>();
|
||||
Combine = UnityGameFramework.Runtime.GameEntry.GetComponent<CombineComponent>();
|
||||
Dialog = UnityGameFramework.Runtime.GameEntry.GetComponent<DialogComponent>();
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user