- 调整了对话 UI 类型的命名,使其更具辨识度

- 显式标记还未实现的 BubbleDialogForm,避免误用的情况
This commit is contained in:
SepComet
2026-02-09 13:53:04 +08:00
parent 74ac8f199d
commit 7ac832f74b
13 changed files with 14 additions and 13 deletions
@@ -90,8 +90,8 @@ namespace Procedure
//InitializeProcedureState();
GameEntry.Dialog.Init(1);
GameEntry.Dialog.StartDialog(1001);
//GameEntry.Dialog.StartDialog(1002);
//GameEntry.Dialog.StartDialog(1001);
GameEntry.Dialog.StartDialog(1002);
}
/// <summary>