调整项目结构

This commit is contained in:
SepComet
2026-02-24 21:14:35 +08:00
parent d4055adbce
commit 8facb17eb4
13 changed files with 49 additions and 247 deletions
+8 -4
View File
@@ -3,7 +3,7 @@
--- !u!30 &1
GraphicsSettings:
m_ObjectHideFlags: 0
serializedVersion: 14
serializedVersion: 15
m_Deferred:
m_Mode: 1
m_Shader: {fileID: 69, guid: 0000000000000000f000000000000000, type: 0}
@@ -13,9 +13,6 @@ GraphicsSettings:
m_ScreenSpaceShadows:
m_Mode: 1
m_Shader: {fileID: 64, guid: 0000000000000000f000000000000000, type: 0}
m_LegacyDeferred:
m_Mode: 1
m_Shader: {fileID: 63, guid: 0000000000000000f000000000000000, type: 0}
m_DepthNormals:
m_Mode: 1
m_Shader: {fileID: 62, guid: 0000000000000000f000000000000000, type: 0}
@@ -37,6 +34,9 @@ GraphicsSettings:
- {fileID: 10753, guid: 0000000000000000f000000000000000, type: 0}
- {fileID: 10770, guid: 0000000000000000f000000000000000, type: 0}
- {fileID: 10783, guid: 0000000000000000f000000000000000, type: 0}
- {fileID: 10752, guid: 0000000000000000f000000000000000, type: 0}
- {fileID: 10783, guid: 0000000000000000f000000000000000, type: 0}
- {fileID: 10783, guid: 0000000000000000f000000000000000, type: 0}
m_PreloadedShaders: []
m_PreloadShadersBatchTimeLimit: -1
m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000,
@@ -51,6 +51,7 @@ GraphicsSettings:
m_LightmapStripping: 0
m_FogStripping: 0
m_InstancingStripping: 0
m_BrgStripping: 0
m_LightmapKeepPlain: 1
m_LightmapKeepDirCombined: 1
m_LightmapKeepDynamicPlain: 1
@@ -68,3 +69,6 @@ GraphicsSettings:
m_SRPDefaultSettings:
UnityEngine.Rendering.Universal.UniversalRenderPipeline: {fileID: 11400000, guid: 18dc0cd2c080841dea60987a38ce93fa,
type: 2}
m_LightProbeOutsideHullStrategy: 0
m_CameraRelativeLightCulling: 0
m_CameraRelativeShadowCulling: 0
+1 -1
View File
@@ -935,7 +935,7 @@ PlayerSettings:
hmiLogStartupTiming: 0
hmiCpuConfiguration:
apiCompatibilityLevel: 6
activeInputHandler: 2
activeInputHandler: 1
windowsGamepadBackendHint: 0
cloudProjectId:
framebufferDepthMemorylessMode: 0