添加询问李诫(AI 问答)功能

- 添加 AIChatComponent:用于主要的逻辑(构造请求,解析响应)
- 添加 AIChatForm:用于问答的页面展示
This commit is contained in:
SepComet
2026-02-25 17:25:09 +08:00
parent b00ea1a14f
commit f8c0f46c36
70 changed files with 7059 additions and 607 deletions
@@ -16,11 +16,13 @@ public partial class GameEntry : MonoBehaviour
public static BuiltinDataComponent BuiltinData { get; private set; }
public static CombineComponent Combine { get; private set; }
public static DialogComponent Dialog { get; private set; }
public static AIChatComponent AIChat { get; private set; }
private static void InitCustomComponents()
{
BuiltinData = UnityGameFramework.Runtime.GameEntry.GetComponent<BuiltinDataComponent>();
Combine = UnityGameFramework.Runtime.GameEntry.GetComponent<CombineComponent>();
Dialog = UnityGameFramework.Runtime.GameEntry.GetComponent<DialogComponent>();
AIChat = UnityGameFramework.Runtime.GameEntry.GetComponent<AIChatComponent>();
}
}