添加询问李诫(AI 问答)功能
- 添加 AIChatComponent:用于主要的逻辑(构造请求,解析响应) - 添加 AIChatForm:用于问答的页面展示
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@@ -16,11 +16,13 @@ public partial class GameEntry : MonoBehaviour
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public static BuiltinDataComponent BuiltinData { get; private set; }
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public static CombineComponent Combine { get; private set; }
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public static DialogComponent Dialog { get; private set; }
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public static AIChatComponent AIChat { get; private set; }
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private static void InitCustomComponents()
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{
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BuiltinData = UnityGameFramework.Runtime.GameEntry.GetComponent<BuiltinDataComponent>();
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Combine = UnityGameFramework.Runtime.GameEntry.GetComponent<CombineComponent>();
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Dialog = UnityGameFramework.Runtime.GameEntry.GetComponent<DialogComponent>();
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AIChat = UnityGameFramework.Runtime.GameEntry.GetComponent<AIChatComponent>();
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}
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}
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