//------------------------------------------------------------ // Game Framework // Copyright © 2013-2021 Jiang Yin. All rights reserved. // Homepage: https://gameframework.cn/ // Feedback: mailto:ellan@gameframework.cn //------------------------------------------------------------ namespace Definition { public static partial class Constant { public static class Setting { public const string BGMVolume = "Setting.BGMVolume"; public const string SEVolume = "Setting.SEVolume"; public const string AllowShake = "Setting.AllowShake"; public const string AllowBlink = "Setting.AllowBlink"; public const string DialogWindowAlpha = "Setting.DialogWindowAlpha"; public const string DialogPlayingSpeed = "Setting.PlayingSpeed"; public const string ScreenSolution = "Setting.ScreenSolution"; public const string ScreenWindow = "Setting.ScreenWindow"; public const string VSync = "Setting.VSync"; public const string AntiAliasing = "Setting.AntiAliasing"; } } }