27 lines
714 B
C#
27 lines
714 B
C#
using System.Collections.Generic;
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using UnityEngine;
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namespace UI
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{
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/// <summary>
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/// Open data for MVC-based GameplayA form.
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/// </summary>
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public sealed class CombineFormContext : UIContext
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{
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/// <summary>
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/// Assembled structure/silhouette prefab. Slots are read directly from this prefab.
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/// </summary>
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public GameObject StructurePrefab;
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/// <summary>
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/// Part sprites spawned on the right panel.
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/// </summary>
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public List<Sprite> PartSprites = new List<Sprite>();
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/// <summary>
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/// Auto start puzzle after runtime nodes are generated.
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/// </summary>
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public bool AutoStart = true;
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}
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}
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