biography-of-lijie/Assets/GameMain/Scripts/Network/PacketHandler/SCHeartBeatHandler.cs

30 lines
783 B
C#

//------------------------------------------------------------
// Game Framework
// Copyright © 2013-2021 Jiang Yin. All rights reserved.
// Homepage: https://gameframework.cn/
// Feedback: mailto:ellan@gameframework.cn
//------------------------------------------------------------
using GameFramework.Network;
using UnityGameFramework.Runtime;
namespace StarForce
{
public class SCHeartBeatHandler : PacketHandlerBase
{
public override int Id
{
get
{
return 2;
}
}
public override void Handle(object sender, Packet packet)
{
SCHeartBeat packetImpl = (SCHeartBeat)packet;
Log.Info("Receive packet '{0}'.", packetImpl.Id.ToString());
}
}
}