biography-of-lijie/Assets/GameMain/Scripts/UI/View/MaskDialogForm.cs

43 lines
1.1 KiB
C#

using Definition.Enum;
using TMPro;
using UnityEngine;
using UnityEngine.UI;
using UnityGameFramework.Runtime;
namespace UI
{
public class MaskDialogForm : DialogFormBase
{
public override DialogFormMode UIMode => DialogFormMode.Mask;
[SerializeField] private Image _maskImage;
[SerializeField] private TMP_Text _text;
private float _currentPlayingSpeed;
public override void StartDialog(DialogFormContext context)
{
if (context == null)
{
Log.Warning("MaskDialogForm start failed. context is null.");
return;
}
_context = context;
if (_maskImage != null)
{
_maskImage.gameObject.SetActive(true);
}
if ((int)_context.PlayingSpeed * 5 != (int)_currentPlayingSpeed)
{
_currentPlayingSpeed = 5f * (int)_context.PlayingSpeed;
}
PlayTypewriter(_text, context.Text, _currentPlayingSpeed);
}
}
}