biography-of-lijie/Assets/GameMain/Scripts/Network/PacketHeaderBase.cs

47 lines
975 B
C#

//------------------------------------------------------------
// Game Framework
// Copyright © 2013-2021 Jiang Yin. All rights reserved.
// Homepage: https://gameframework.cn/
// Feedback: mailto:ellan@gameframework.cn
//------------------------------------------------------------
using GameFramework;
using GameFramework.Network;
namespace StarForce
{
public abstract class PacketHeaderBase : IPacketHeader, IReference
{
public abstract PacketType PacketType
{
get;
}
public int Id
{
get;
set;
}
public int PacketLength
{
get;
set;
}
public bool IsValid
{
get
{
return PacketType != PacketType.Undefined && Id > 0 && PacketLength >= 0;
}
}
public void Clear()
{
Id = 0;
PacketLength = 0;
}
}
}