biography-of-lijie/Assets/GameMain/Scripts/Definition/Constant/Constant.Setting.cs

29 lines
1.1 KiB
C#

//------------------------------------------------------------
// Game Framework
// Copyright © 2013-2021 Jiang Yin. All rights reserved.
// Homepage: https://gameframework.cn/
// Feedback: mailto:ellan@gameframework.cn
//------------------------------------------------------------
namespace Definition
{
public static partial class Constant
{
public static class Setting
{
public const string BGMVolume = "Setting.BGMVolume";
public const string SEVolume = "Setting.SEVolume";
public const string AllowShake = "Setting.AllowShake";
public const string AllowBlink = "Setting.AllowBlink";
public const string DialogWindowAlpha = "Setting.DialogWindowAlpha";
public const string DialogPlayingSpeed = "Setting.PlayingSpeed";
public const string ScreenSolution = "Setting.ScreenSolution";
public const string ScreenWindow = "Setting.ScreenWindow";
public const string VSync = "Setting.VSync";
public const string AntiAliasing = "Setting.AntiAliasing";
}
}
}