biography-of-lijie/Assets/GameMain/Scripts/Event/Combine/CombineProgressEventArgs.cs

37 lines
911 B
C#

using GameFramework;
using GameFramework.Event;
namespace Event
{
public class CombineProgressEventArgs : GameEventArgs
{
public static readonly int EventId = typeof(CombineProgressEventArgs).GetHashCode();
public override int Id => EventId;
public int CurrentStep { get; private set; }
public int TotalSteps { get; private set; }
public CombineProgressEventArgs()
{
CurrentStep = 0;
TotalSteps = 0;
}
public static CombineProgressEventArgs Create(int currentStep, int totalSteps)
{
var args = ReferencePool.Acquire<CombineProgressEventArgs>();
args.CurrentStep = currentStep;
args.TotalSteps = totalSteps;
return args;
}
public override void Clear()
{
CurrentStep = 0;
TotalSteps = 0;
}
}
}