biography-of-lijie/Assets/GameFramework/Scripts/Editor/Misc/ConfigPathAttribute.cs

19 lines
480 B
C#

//------------------------------------------------------------
// Game Framework
// Copyright © 2013-2021 Jiang Yin. All rights reserved.
// Homepage: https://gameframework.cn/
// Feedback: mailto:ellan@gameframework.cn
//------------------------------------------------------------
using System;
namespace UnityGameFramework.Editor
{
/// <summary>
/// 配置路径属性。
/// </summary>
public abstract class ConfigPathAttribute : Attribute
{
}
}