25 lines
523 B
C#
25 lines
523 B
C#
using GameFramework;
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using GameFramework.Event;
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namespace Event
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{
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public class MenuSettingEventArgs : GameEventArgs
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{
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public static readonly int EventId = typeof(MenuSettingEventArgs).GetHashCode();
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public override int Id => EventId;
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public MenuSettingEventArgs()
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{
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}
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public static MenuSettingEventArgs Create()
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{
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return ReferencePool.Acquire<MenuSettingEventArgs>();
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}
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public override void Clear()
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{
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}
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}
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} |