init
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namespace GeometryTD.UI
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{
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public class EventFormRawData
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{
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public int EventId;
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public string Title;
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public string Description;
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public EventOptionRawData[] OptionItems;
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}
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public sealed class EventOptionRawData
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{
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public int OptionIndex;
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public string OptionText;
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public bool IsSelectable;
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public string BlockedReason;
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}
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}
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@@ -0,0 +1,28 @@
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using System.Collections.Generic;
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using GeometryTD.Procedure;
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namespace GeometryTD.UI
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{
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public sealed class NodeMapFormRawData
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{
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public string RunId;
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public string Title;
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public string ProgressText;
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public string CurrentNodeText;
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public bool IsRunCompleted;
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public List<NodeMapNodeRawData> Nodes;
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}
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public sealed class NodeMapNodeRawData
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{
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public string RunId;
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public int NodeId;
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public int SequenceIndex;
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public RunNodeType NodeType;
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public RunNodeStatus Status;
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public bool IsCurrentNode;
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public bool CanEnter;
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public string Title;
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public string StatusText;
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}
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}
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@@ -0,0 +1,13 @@
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using GeometryTD.Definition;
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namespace GeometryTD.UI
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{
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public class RepoFormRawData
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{
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public BackpackInventoryData Inventory;
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public RepoFormState State;
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public long[] SelectedSellItemIds;
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public int SelectedSellItemCount;
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public int SelectedSellTotalPrice;
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}
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}
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