init
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using GeometryTD.Definition;
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namespace GeometryTD.UI
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{
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public sealed class GoodsItemRawData
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{
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public int GoodsIndex;
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public string Title;
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public string TypeText;
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public string Description;
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public int Price;
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public TagType[] Tags;
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public IconAreaContext IconAreaContext;
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public TowerCompItemData SourceItem;
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public bool IsPurchased;
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}
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}
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using System.Collections.Generic;
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namespace GeometryTD.UI
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{
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public sealed class ShopFormRawData
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{
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public int PlayerGold;
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public List<GoodsItemRawData> GoodsItems;
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}
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}
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