using GameFramework; using GameFramework.Event; namespace GeometryTD.CustomEvent { public class RepoButtonClickedEventArgs : GameEventArgs { public static int EventId = typeof(RepoButtonClickedEventArgs).GetHashCode(); public override int Id => EventId; public RepoButtonClickedEventArgs() { } public static RepoButtonClickedEventArgs Create() { var args = ReferencePool.Acquire(); return args; } public override void Clear() { } } }