using System; using GeometryTD.Definition; namespace GeometryTD.UI { [Serializable] public class RepoItemContext { public long InstanceId; public bool CanDrag; public float EnduranceRate01; public RepoItemClickActionType ClickActionType; public TowerCompSlotType ComponentSlotType; public bool IsSellMode; public bool IsSellable = true; public bool IsSellSelected; public IconAreaContext IconAreaContext; } }