22 lines
474 B
C#
22 lines
474 B
C#
using GameFramework;
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using GameFramework.Event;
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namespace GeometryTD.CustomEvent
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{
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public class CombatPauseEventArgs : GameEventArgs
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{
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public static int EventId => typeof(CombatPauseEventArgs).GetHashCode();
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public override int Id => EventId;
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public static CombatPauseEventArgs Create()
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{
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return ReferencePool.Acquire<CombatPauseEventArgs>();
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}
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public override void Clear()
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{
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}
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}
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}
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