geometry-tower-defense-base/src-ref/Scene/Map/MapCombatRuntimeBridge.cs

86 lines
2.4 KiB
C#

using System;
using GameFramework.Event;
using GeometryTD.CustomEvent;
using GeometryTD.Entity.EntityData;
using UnityEngine;
using UnityGameFramework.Runtime;
namespace GeometryTD.Map
{
public sealed class MapCombatRuntimeBridge
{
private Func<int, bool> _tryConsumeCoin;
private Action<int> _addCoin;
private bool _isCoinEventSubscribed;
public int CurrentCoin { get; private set; }
public void Initialize(MapEntityLoadContext loadContext, string mapName)
{
Reset();
MapData mapData = loadContext?.InitialMapData;
CurrentCoin = Mathf.Max(0, mapData != null ? mapData.InitialCoin : 0);
_tryConsumeCoin = loadContext?.TryConsumeCoin;
_addCoin = loadContext?.AddCoin;
if (_tryConsumeCoin == null || _addCoin == null)
{
Log.Warning(
"Map combat runtime bridge has incomplete callbacks. Map='{0}', TryConsumeCoin={1}, AddCoin={2}.",
mapName,
_tryConsumeCoin != null,
_addCoin != null);
}
GameEntry.Event.Subscribe(CombatCoinChangedEventArgs.EventId, OnCombatCoinChanged);
_isCoinEventSubscribed = true;
}
public void Reset()
{
if (_isCoinEventSubscribed)
{
GameEntry.Event.Unsubscribe(CombatCoinChangedEventArgs.EventId, OnCombatCoinChanged);
_isCoinEventSubscribed = false;
}
_tryConsumeCoin = null;
_addCoin = null;
CurrentCoin = 0;
}
public bool TryConsumeCoin(int cost)
{
int requiredCoin = Mathf.Max(0, cost);
if (requiredCoin <= 0)
{
return true;
}
return _tryConsumeCoin != null && _tryConsumeCoin.Invoke(requiredCoin);
}
public void AddCoin(int coin)
{
int amount = Mathf.Max(0, coin);
if (amount <= 0)
{
return;
}
_addCoin?.Invoke(amount);
}
private void OnCombatCoinChanged(object sender, GameEventArgs e)
{
if (e is not CombatCoinChangedEventArgs args)
{
return;
}
CurrentCoin = Mathf.Max(0, args.CurrentCoin);
}
}
}