geometry-tower-defense-base/src-ref/UI/Game/Context/NodeItemContext.cs

17 lines
376 B
C#

using GeometryTD.Procedure;
namespace GeometryTD.UI
{
public sealed class NodeItemContext : UIContext
{
public int NodeId;
public int SequenceIndex;
public RunNodeType NodeType;
public bool IsLocked;
public bool IsCurrent;
public bool IsCompleted;
public bool IsException;
public bool CanClick;
}
}