geometry-tower-defense-base/src-ref/UI/General/Context/IconAreaContext.cs

16 lines
323 B
C#

using System;
using GeometryTD.Definition;
using UnityEngine;
namespace GeometryTD.UI
{
[Serializable]
public class IconAreaContext : UIContext
{
public RarityType Rarity;
public TowerCompSlotType ComponentSlotType;
public Color Color = Color.white;
public Sprite Icon;
}
}