16 lines
406 B
C#
16 lines
406 B
C#
using UnityEngine;
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namespace GeometryTD.UI
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{
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public class CombatSelectFormContext : UIContext
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{
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public bool IsVisible;
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public Vector2 ScreenPosition;
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public bool ShowBuildArea;
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public bool ShowFuncArea;
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public TowerSelectItemContext[] BuildItems;
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public TowerSelectItemContext UpgradeItem;
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public TowerSelectItemContext DestroyItem;
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}
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}
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