geometry-tower-defense-base/src-ref/UI/General/View/RewardItem.cs

231 lines
6.0 KiB
C#

using System.Collections.Generic;
using GeometryTD.CustomEvent;
using TMPro;
using UnityEngine;
using UnityEngine.UI;
namespace GeometryTD.UI
{
public class RewardItem : MonoBehaviour
{
[SerializeField] private IconArea _iconArea;
[SerializeField] private TMP_Text _titleText;
[SerializeField] private TMP_Text _typeText;
[SerializeField] private TMP_Text _descriptionText;
[SerializeField] private RectTransform _descriptionScrollView;
[SerializeField] private RectTransform _descriptionContent;
[SerializeField] private float _maxDescriptionViewportHeight = 0f;
[SerializeField] private Transform _tagItemParent;
[SerializeField] private TagItem _tagItemTemplate;
private readonly List<TagItem> _runtimeTagItems = new List<TagItem>();
private RewardItemContext _context;
public void OnInit(RewardItemContext context)
{
if (context == null)
{
OnReset();
gameObject.SetActive(false);
return;
}
_context = context;
gameObject.SetActive(true);
if (_iconArea != null)
{
if (context.IconArea != null)
{
_iconArea.OnInit(context.IconArea);
}
else
{
_iconArea.OnReset();
}
}
if (_titleText != null)
{
_titleText.text = context.Title ?? string.Empty;
}
if (_typeText != null)
{
_typeText.text = context.TypeText ?? string.Empty;
}
if (_descriptionText != null)
{
_descriptionText.text = context.Description ?? string.Empty;
}
ResizeDescriptionArea();
RefreshTags(context.Tags);
}
public void OnReset()
{
_context = null;
if (_iconArea != null)
{
_iconArea.OnReset();
}
if (_titleText != null)
{
_titleText.text = string.Empty;
}
if (_typeText != null)
{
_typeText.text = string.Empty;
}
if (_descriptionText != null)
{
_descriptionText.text = string.Empty;
}
ResetDescriptionScroll();
ClearTags();
}
public void OnClick()
{
if (_context == null)
{
return;
}
GameEntry.Event.Fire(this, RewardSelectItemSelectedEventArgs.Create(_context.Index));
}
private void RefreshTags(TagItemContext[] tagContexts)
{
ClearTags();
if (_tagItemParent == null || tagContexts == null || tagContexts.Length <= 0)
{
return;
}
TagItem template = ResolveTagTemplate();
if (template == null)
{
return;
}
for (int i = 0; i < tagContexts.Length; i++)
{
TagItemContext tagContext = tagContexts[i];
if (tagContext == null || string.IsNullOrWhiteSpace(tagContext.TagName))
{
continue;
}
TagItem tagItem = Instantiate(template, _tagItemParent);
tagItem.gameObject.SetActive(true);
tagItem.OnInit(tagContext);
_runtimeTagItems.Add(tagItem);
}
}
private void ResizeDescriptionArea()
{
if (_descriptionText == null)
{
return;
}
_descriptionText.ForceMeshUpdate();
float descriptionHeight = Mathf.Max(0f, _descriptionText.preferredHeight);
SetRectHeight(_descriptionText.rectTransform, descriptionHeight);
if (_descriptionContent != null)
{
SetRectHeight(_descriptionContent, descriptionHeight);
}
if (_descriptionScrollView != null)
{
float viewportHeight = _maxDescriptionViewportHeight > 0f
? Mathf.Min(descriptionHeight, _maxDescriptionViewportHeight)
: descriptionHeight;
SetRectHeight(_descriptionScrollView, viewportHeight);
}
ResetDescriptionScroll();
}
private void ResetDescriptionScroll()
{
if (_descriptionScrollView != null &&
_descriptionScrollView.TryGetComponent(out ScrollRect scrollRect))
{
scrollRect.verticalNormalizedPosition = 1f;
}
}
private static void SetRectHeight(RectTransform rectTransform, float height)
{
if (rectTransform == null)
{
return;
}
Vector2 size = rectTransform.sizeDelta;
size.y = height;
rectTransform.sizeDelta = size;
}
private TagItem ResolveTagTemplate()
{
if (_tagItemTemplate != null)
{
return _tagItemTemplate;
}
if (_tagItemParent == null)
{
return null;
}
_tagItemTemplate = _tagItemParent.GetComponentInChildren<TagItem>(true);
if (_tagItemTemplate != null)
{
_tagItemTemplate.gameObject.SetActive(false);
}
return _tagItemTemplate;
}
private void ClearTags()
{
for (int i = _runtimeTagItems.Count - 1; i >= 0; i--)
{
TagItem tagItem = _runtimeTagItems[i];
if (tagItem != null)
{
Destroy(tagItem.gameObject);
}
}
_runtimeTagItems.Clear();
}
}
}