geometry-tower-defense-base/src-ref/CustomComponent/CombatNode/CombatScheduler/EnemyDrop/EnemyDropResult.cs

23 lines
493 B
C#

using GeometryTD.Definition;
namespace GeometryTD.CustomComponent
{
public readonly struct EnemyDropResult
{
public static EnemyDropResult Empty => new(0, 0, null);
public EnemyDropResult(int coin, int gold, TowerCompItemData lootItem)
{
Coin = coin;
Gold = gold;
LootItem = lootItem;
}
public int Coin { get; }
public int Gold { get; }
public TowerCompItemData LootItem { get; }
}
}