geometry-tower-defense-base/src-ref/UI/Shop/Controller/ShopFormController.cs

138 lines
4.1 KiB
C#

using GeometryTD.CustomEvent;
using GeometryTD.Definition;
using GameFramework.Event;
using UnityEngine;
using UnityGameFramework.Runtime;
namespace GeometryTD.UI
{
public sealed partial class ShopFormController : UIFormControllerCommonBase<ShopFormContext, ShopForm>
{
private ShopFormUseCase _useCase;
protected override UIFormType UIFormTypeId => UIFormType.ShopForm;
protected override void RefreshUI(ShopForm form, ShopFormContext context)
{
form.RefreshUI(context);
}
protected override void SubscribeCustomEvents()
{
GameEntry.Event.Subscribe(ShopPurchaseRequestedEventArgs.EventId, OnPurchaseRequested);
GameEntry.Event.Subscribe(ShopExitRequestedEventArgs.EventId, OnExitRequested);
GameEntry.Event.Subscribe(ShopInventoryRequestedEventArgs.EventId, OnInventoryRequested);
}
protected override void UnsubscribeCustomEvents()
{
GameEntry.Event.Unsubscribe(ShopPurchaseRequestedEventArgs.EventId, OnPurchaseRequested);
GameEntry.Event.Unsubscribe(ShopExitRequestedEventArgs.EventId, OnExitRequested);
GameEntry.Event.Unsubscribe(ShopInventoryRequestedEventArgs.EventId, OnInventoryRequested);
}
public override int? OpenUI(object userData = null)
{
if (userData is ShopFormContext context)
{
return OpenUIInternal(context);
}
if (userData is ShopFormRawData rawDataFromUserData)
{
return OpenUI(rawDataFromUserData);
}
if (userData != null)
{
Log.Warning("ShopFormController.OpenUI() userData type is invalid.");
return null;
}
if (_useCase == null)
{
Log.Error("ShopFormController.OpenUI() useCase is null.");
return null;
}
ShopFormRawData rawData = _useCase.CreateInitialModel();
return OpenUI(rawData);
}
public int? OpenUI(ShopFormRawData rawData)
{
ShopFormContext context = BuildContext(rawData);
return OpenUIInternal(context);
}
public override void BindUseCase(IUIUseCase useCase)
{
if (!(useCase is ShopFormUseCase shopFormUseCase))
{
Log.Error("ShopFormController.BindUseCase() useCase is invalid.");
return;
}
_useCase = shopFormUseCase;
}
private void OnPurchaseRequested(object sender, GameEventArgs e)
{
if (!IsEventFromCurrentForm(sender) || !(e is ShopPurchaseRequestedEventArgs args) || _useCase == null)
{
return;
}
if (!_useCase.TryPurchase(args.GoodsIndex, out ShopFormRawData rawData))
{
return;
}
SetContext(BuildContext(rawData));
RefreshCurrentUI();
}
private void OnExitRequested(object sender, GameEventArgs e)
{
if (!IsEventFromCurrentForm(sender) || !(e is ShopExitRequestedEventArgs))
{
return;
}
GameEntry.ShopNode.EndShop();
}
private void OnInventoryRequested(object sender, GameEventArgs e)
{
if (!IsEventFromCurrentForm(sender) || !(e is ShopInventoryRequestedEventArgs))
{
return;
}
GameEntry.UIRouter.OpenUI(UIFormType.RepoForm);
}
private bool IsEventFromCurrentForm(object sender)
{
if (Form == null)
{
return false;
}
if (ReferenceEquals(sender, Form))
{
return true;
}
if (sender is Component component)
{
ShopForm ownerForm = component.GetComponentInParent<ShopForm>();
return ownerForm == Form;
}
return false;
}
}
}