123 lines
4.0 KiB
C#
123 lines
4.0 KiB
C#
using System;
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using System.Collections.Generic;
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using GameFramework.DataTable;
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using GeometryTD.DataTable;
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using GeometryTD.Definition;
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using UnityEngine;
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using Random = System.Random;
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namespace GeometryTD.CustomUtility
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{
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public static class ShopPriceRuleService
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{
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public static int ResolveRandomBuyPrice(IReadOnlyList<DRShopPrice> shopPriceRows, RarityType rarity, Random random)
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{
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if (!TryFindPriceRow(shopPriceRows, rarity, out DRShopPrice row) || row == null)
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{
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return 0;
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}
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int min = Mathf.Max(0, row.MinPrice);
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int max = Mathf.Max(min, row.MaxPrice);
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return random != null ? random.Next(min, max + 1) : min;
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}
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public static int ResolveComponentSalePrice(TowerCompItemData component, IDataTable<DRShopPrice> shopPriceTable = null)
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{
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if (component == null)
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{
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return 0;
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}
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return ResolveBasePrice(component.Rarity, shopPriceTable);
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}
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public static bool TryResolveTowerSalePrice(
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TowerItemData tower,
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BackpackInventoryData inventory,
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out int price,
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IDataTable<DRShopPrice> shopPriceTable = null)
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{
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price = 0;
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if (tower == null || inventory == null)
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{
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return false;
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}
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if (!TryGetComponentById(inventory.MuzzleComponents, tower.MuzzleComponentInstanceId, out MuzzleCompItemData muzzleComp) ||
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!TryGetComponentById(inventory.BearingComponents, tower.BearingComponentInstanceId, out BearingCompItemData bearingComp) ||
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!TryGetComponentById(inventory.BaseComponents, tower.BaseComponentInstanceId, out BaseCompItemData baseComp))
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{
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return false;
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}
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price = ResolveComponentSalePrice(muzzleComp, shopPriceTable) +
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ResolveComponentSalePrice(bearingComp, shopPriceTable) +
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ResolveComponentSalePrice(baseComp, shopPriceTable);
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return price > 0;
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}
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public static int ResolveBasePrice(RarityType rarity, IDataTable<DRShopPrice> shopPriceTable = null)
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{
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IDataTable<DRShopPrice> resolvedTable = shopPriceTable ?? GameEntry.DataTable.GetDataTable<DRShopPrice>();
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if (resolvedTable == null)
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{
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return 0;
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}
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DRShopPrice[] rows = resolvedTable.GetAllDataRows();
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if (!TryFindPriceRow(rows, rarity, out DRShopPrice row) || row == null)
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{
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return 0;
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}
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int min = Mathf.Max(0, row.MinPrice);
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int max = Mathf.Max(min, row.MaxPrice);
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return Mathf.RoundToInt((min + max) * 0.5f);
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}
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private static bool TryFindPriceRow(IReadOnlyList<DRShopPrice> rows, RarityType rarity, out DRShopPrice result)
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{
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result = null;
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if (rows == null)
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{
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return false;
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}
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for (int i = 0; i < rows.Count; i++)
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{
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DRShopPrice row = rows[i];
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if (row != null && row.Rarity == rarity)
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{
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result = row;
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return true;
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}
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}
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return false;
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}
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private static bool TryGetComponentById<TComp>(IReadOnlyList<TComp> components, long instanceId, out TComp result)
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where TComp : TowerCompItemData
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{
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result = null;
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if (components == null || instanceId <= 0)
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{
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return false;
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}
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for (int i = 0; i < components.Count; i++)
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{
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TComp component = components[i];
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if (component != null && component.InstanceId == instanceId)
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{
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result = component;
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return true;
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}
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}
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return false;
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}
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}
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}
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