调整 OutGameDropPool 表定义 + 添加部分组件定义

This commit is contained in:
SepComet
2026-03-13 10:08:12 +08:00
parent 26aaa945a9
commit 0c92fd9886
13 changed files with 265 additions and 110 deletions
+4
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@@ -4,3 +4,7 @@
1 元素底座 [2,2.1,2.2,2.3,2.5] 0.2 Fire [Fire,BurnSpread,IgniteBurst,Inferno]
2 控制底座 [4,4.2,4.4,4.6,4.8] 0.1 Ice [Ice,FreezeMask,Shatter,AbsoluteZero]
3 穿透底座 [1,1,1,1,1] 0 Physics [Pierce,Crit,Overpenetrate,Execution]
4 12底座 [1,1,1,1,1] 0.1 Poison [Fire,BurnSpread,IgniteBurst,Inferno,Ice,FreezeMask,Shatter,AbsoluteZero]
5 23底座 [1,1,1,1,1] 0.1 Water [Ice,FreezeMask,Shatter,AbsoluteZero,Pierce,Crit,Overpenetrate,Execution]
6 13底座 [1,1,1,1,1] 0.1 Earth [Fire,BurnSpread,IgniteBurst,Inferno,Pierce,Crit,Overpenetrate,Execution]
7 123底座 [1,1,1,1,1] 0.1 Fire [Fire,BurnSpread,IgniteBurst,Inferno,Ice,FreezeMask,Shatter,AbsoluteZero,Pierce,Crit,Overpenetrate,Execution]
@@ -4,3 +4,7 @@
1 元素轴承 [10,12,13,14,15] 15 [2,2,2,2,2] 0.3 [Fire,BurnSpread,IgniteBurst,Inferno]
2 控制轴承 [20,25,30,32,35] 0 [6,6.5,7,8,8] 0.2 [Ice,FreezeMask,Shatter,AbsoluteZero]
3 穿透轴承 [60,70,80,90,100] 20 [4,4.5,5,5.5,6] 0 [Pierce,Crit,Overpenetrate,Execution]
4 12轴承 [60,70,80,90,100] 20 [4,4.5,5,5.5,6] 0 [Fire,BurnSpread,IgniteBurst,Inferno,Ice,FreezeMask,Shatter,AbsoluteZero]
5 23轴承 [60,70,80,90,100] 20 [4,4.5,5,5.5,6] 0 [Ice,FreezeMask,Shatter,AbsoluteZero,Pierce,Crit,Overpenetrate,Execution]
6 13轴承 [60,70,80,90,100] 20 [4,4.5,5,5.5,6] 0 [Fire,BurnSpread,IgniteBurst,Inferno,Pierce,Crit,Overpenetrate,Execution]
7 123轴承 [60,70,80,90,100] 20 [4,4.5,5,5.5,6] 0 [Fire,BurnSpread,IgniteBurst,Inferno,Ice,FreezeMask,Shatter,AbsoluteZero,Pierce,Crit,Overpenetrate,Execution]
-3
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@@ -1,9 +1,6 @@
# Id 策划备注 AssetName
# int string
# 实体编号 资源名称
101 测试枪口 TestMuzzle
201 测试轴承 TestBearing
301 测试底座 TestBase
401 防御塔实体 TowerEntity
501 普通子弹 NormalBullet
1001 测试普通敌人 TestEnemy
@@ -4,3 +4,7 @@
1 元素枪口 [20,30,40,50,80] 10 0.05 NormalBullet [Fire,BurnSpread,IgniteBurst,Inferno]
2 控制枪口 [30,50,70,90,100] 20 0.01 NormalBullet [Ice,FreezeMask,Shatter,AbsoluteZero]
3 穿透枪口 [50,55,60,80,90] 30 0.02 NormalBullet [Pierce,Crit,Overpenetrate,Execution]
4 12枪口 [50,55,60,80,90] 30 0.02 NormalBullet [Fire,BurnSpread,IgniteBurst,Inferno,Ice,FreezeMask,Shatter,AbsoluteZero]
5 23枪口 [50,55,60,80,90] 30 0.02 NormalBullet [Ice,FreezeMask,Shatter,AbsoluteZero,Pierce,Crit,Overpenetrate,Execution]
6 13枪口 [50,55,60,80,90] 30 0.02 NormalBullet [Fire,BurnSpread,IgniteBurst,Inferno,Pierce,Crit,Overpenetrate,Execution]
7 123枪口 [50,55,60,80,90] 30 0.02 NormalBullet [Fire,BurnSpread,IgniteBurst,Inferno,Ice,FreezeMask,Shatter,AbsoluteZero,Pierce,Crit,Overpenetrate,Execution]
+24 -48
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@@ -1,48 +1,24 @@
# Id 列1 LevelThemeType Rarity ItemType ItemId Weight MinPhase MaxPhase
# int LevelThemeType RarityType ItemType int int int int
# 道具池号 策划备注 关卡所属主题类型 道具稀有度 道具类型 道具Id 权重 出现的最低波次 出现的最高波次
1 平原战斗池 Plain White MuzzleComp 1 10 1 10
2 Plain White MuzzleComp 2 10 1 10
3 Plain White MuzzleComp 3 10 1 10
4 Plain White BearingComp 1 10 1 10
5 Plain White BearingComp 2 10 1 10
6 Plain White BearingComp 3 10 1 10
7 Plain White BaseComp 1 10 1 10
8 Plain White BaseComp 2 10 1 10
9 Plain White BaseComp 3 10 1 10
10 Plain Green MuzzleComp 1 5 2 10
11 Plain Green MuzzleComp 2 5 2 10
12 Plain Green MuzzleComp 3 5 2 10
13 Plain Green BearingComp 1 5 2 10
14 Plain Green BearingComp 2 5 2 10
15 Plain Green BearingComp 3 5 2 10
16 Plain Green BaseComp 1 5 2 10
17 Plain Green BaseComp 2 5 2 10
18 Plain Green BaseComp 3 5 2 10
19 Plain Blue MuzzleComp 1 3 3 15
20 Plain Blue MuzzleComp 2 3 3 15
21 Plain Blue MuzzleComp 3 3 3 15
22 Plain Blue BearingComp 1 3 3 15
23 Plain Blue BearingComp 2 3 3 15
24 Plain Blue BearingComp 3 3 3 15
25 Plain Blue BaseComp 1 3 3 15
26 Plain Blue BaseComp 2 3 3 15
27 Plain Blue BaseComp 3 3 3 15
28 Plain Purple MuzzleComp 1 2 4 20
29 Plain Purple MuzzleComp 2 2 4 20
30 Plain Purple MuzzleComp 3 2 4 20
31 Plain Purple BearingComp 1 2 4 20
32 Plain Purple BearingComp 2 2 4 20
33 Plain Purple BearingComp 3 2 4 20
34 Plain Purple BaseComp 1 2 4 20
35 Plain Purple BaseComp 2 2 4 20
36 Plain Purple BaseComp 3 2 4 20
37 Plain Red MuzzleComp 1 1 5 50
38 Plain Red MuzzleComp 2 1 5 50
39 Plain Red MuzzleComp 3 1 5 50
40 Plain Red BearingComp 1 1 5 50
41 Plain Red BearingComp 2 1 5 50
42 Plain Red BearingComp 3 1 5 50
43 Plain Red BaseComp 1 1 5 50
44 Plain Red BaseComp 2 1 5 50
45 Plain Red BaseComp 3 1 5 50
# Id 列1 LevelThemeType ItemType ItemId Weights MinPhase MaxPhase
# int LevelThemeType ItemType int int[] int[] int[]
# 道具池号 策划备注 关卡所属主题类型 道具类型 道具Id 权重 出现的最低波次 出现的最高波次
1 平原战斗池 Plain MuzzleComp 1 [20,10,6,4,2] [1,2,3,4,5] [10,10,15,20,50]
2 Plain MuzzleComp 2 [20,10,6,4,2] [1,2,3,4,5] [10,10,15,20,50]
3 Plain MuzzleComp 3 [20,10,6,4,2] [1,2,3,4,5] [10,10,15,20,50]
4 Plain MuzzleComp 4 [15,8,5,3,1] [1,2,3,4,5] [10,10,15,20,50]
5 Plain MuzzleComp 5 [15,8,5,3,1] [1,2,3,4,5] [10,10,15,20,50]
6 Plain MuzzleComp 6 [15,8,5,3,1] [1,2,3,4,5] [10,10,15,20,50]
7 Plain MuzzleComp 7 [15,8,5,3,1] [1,2,3,4,5] [10,10,15,20,50]
8 Plain BearingComp 1 [20,10,6,4,2] [1,2,3,4,5] [10,10,15,20,50]
9 Plain BearingComp 2 [20,10,6,4,2] [1,2,3,4,5] [10,10,15,20,50]
10 Plain BearingComp 3 [20,10,6,4,2] [1,2,3,4,5] [10,10,15,20,50]
11 Plain BearingComp 4 [15,8,5,3,1] [1,2,3,4,5] [10,10,15,20,50]
12 Plain BearingComp 5 [15,8,5,3,1] [1,2,3,4,5] [10,10,15,20,50]
13 Plain BearingComp 6 [15,8,5,3,1] [1,2,3,4,5] [10,10,15,20,50]
14 Plain BearingComp 7 [15,8,5,3,1] [1,2,3,4,5] [10,10,15,20,50]
15 Plain BaseComp 1 [20,10,6,4,2] [1,2,3,4,5] [10,10,15,20,50]
16 Plain BaseComp 2 [20,10,6,4,2] [1,2,3,4,5] [10,10,15,20,50]
17 Plain BaseComp 3 [20,10,6,4,2] [1,2,3,4,5] [10,10,15,20,50]
18 Plain BaseComp 4 [15,8,5,3,1] [1,2,3,4,5] [10,10,15,20,50]
19 Plain BaseComp 5 [15,8,5,3,1] [1,2,3,4,5] [10,10,15,20,50]
20 Plain BaseComp 6 [15,8,5,3,1] [1,2,3,4,5] [10,10,15,20,50]
21 Plain BaseComp 7 [15,8,5,3,1] [1,2,3,4,5] [10,10,15,20,50]