P0-02 补齐数据表:组件、敌人、波次、节点、事件、商店商品

- 组件:
    - 底座:Assets\GameMain\DataTables\BaseComp.txt
    - 轴承:Assets\GameMain\DataTables\BearingComp.txt
    - 枪口:Assets\GameMain\DataTables\MuzzleComp.txt
- 敌人:Assets\GameMain\DataTables\Enemy.txt
- 波次:
    - 关卡:Assets\GameMain\DataTables\Level.txt
    - 关卡阶段(波次):Assets\GameMain\DataTables\LevelPhase.txt
    - 波次条目(波次出怪规则):Assets\GameMain\DataTables\LevelSpawnEntry.txt
- 事件:Assets\GameMain\DataTables\Event.txt
- 商店:Assets\GameMain\DataTables\ShopPrice.txt
This commit is contained in:
SepComet
2026-02-26 21:36:29 +08:00
parent bb0a4edfb7
commit 11e4c1c1f2
115 changed files with 3218 additions and 135 deletions
@@ -0,0 +1,81 @@
using TMPro;
using UnityEngine;
using UnityGameFramework.Runtime;
namespace GeometryTD.UI
{
public class EventForm : UGuiForm
{
[SerializeField] private TMP_Text m_TitleText;
[SerializeField] private TMP_Text m_DescriptionText;
[SerializeField] private EventOptionItem[] m_OptionItems;
private EventFormContext m_Context;
public void RefreshUI(EventFormContext context)
{
m_Context = context;
if (m_TitleText != null)
{
m_TitleText.text = context?.Title ?? string.Empty;
}
if (m_DescriptionText != null)
{
m_DescriptionText.text = context?.Description ?? string.Empty;
}
for (int i = 0; i < m_OptionItems.Length; i++)
{
EventOptionItemContext optionContext = null;
if (context?.OptionItems != null && i < context.OptionItems.Length)
{
optionContext = context.OptionItems[i];
}
if (m_OptionItems[i] != null)
{
m_OptionItems[i].OnInit(optionContext);
}
}
}
protected override void OnOpen(object userData)
{
base.OnOpen(userData);
if (userData is EventFormContext context)
{
RefreshUI(context);
return;
}
Log.Warning("EventForm requires EventFormContext as userData.");
}
protected override void OnClose(bool isShutdown, object userData)
{
m_Context = null;
if (m_TitleText != null)
{
m_TitleText.text = string.Empty;
}
if (m_DescriptionText != null)
{
m_DescriptionText.text = string.Empty;
}
for (int i = 0; i < m_OptionItems.Length; i++)
{
if (m_OptionItems[i] != null)
{
m_OptionItems[i].OnReset();
}
}
base.OnClose(isShutdown, userData);
}
}
}
@@ -0,0 +1,3 @@
fileFormatVersion: 2
guid: 81064d72b60548b6b54d07d94d20b519
timeCreated: 1772104206
@@ -0,0 +1,50 @@
using GeometryTD.CustomEvent;
using TMPro;
using UnityEngine;
namespace GeometryTD.UI
{
public class EventOptionItem : MonoBehaviour
{
[SerializeField] private TMP_Text _optionText;
private int _optionIndex;
public void OnInit(EventOptionItemContext context)
{
if (context == null)
{
OnReset();
gameObject.SetActive(false);
return;
}
_optionIndex = context.OptionIndex;
if (_optionText != null)
{
_optionText.text = context.OptionText ?? string.Empty;
}
gameObject.SetActive(!string.IsNullOrEmpty(context.OptionText));
}
public void OnReset()
{
_optionIndex = -1;
if (_optionText != null)
{
_optionText.text = string.Empty;
}
}
public void OnClick()
{
if (_optionIndex < 0)
{
return;
}
GameEntry.Event.Fire(this, EventOptionItemSelectedEventArgs.Create(_optionIndex));
}
}
}
@@ -0,0 +1,3 @@
fileFormatVersion: 2
guid: 86cf465d14c649a58473c19ae946d220
timeCreated: 1772104205