S7-01 + S7-02
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@@ -12,7 +12,7 @@ namespace GeometryTD.CustomUtility
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private static readonly TagType[] IceAbsoluteZeroPool = { TagType.Ice, TagType.AbsoluteZero };
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private static readonly TagType[] PierceExecutionPool = { TagType.Pierce, TagType.Execution };
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public static BackpackInventoryData CreateSampleInventory()
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public static BackpackInventoryData CreateSampleInventory(int runSeed = 0)
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{
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BackpackInventoryData inventory = new BackpackInventoryData
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{
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@@ -31,7 +31,7 @@ namespace GeometryTD.CustomUtility
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DamageRandomRate = 0.05f,
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AttackMethodType = AttackMethodType.NormalBullet,
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Constraint = string.Empty,
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Tags = ResolveSeedTags(FirePool, RarityType.Blue, 10001, 1)
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Tags = ResolveSeedTags(FirePool, RarityType.Blue, runSeed, 10001, 1)
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};
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BearingCompItemData bearing = new BearingCompItemData
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@@ -45,7 +45,7 @@ namespace GeometryTD.CustomUtility
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RotateSpeed = new[] { 100f, 120f, 130f, 140f, 150f },
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AttackRange = new[] { 3f, 4f, 5f, 6f, 8f },
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Constraint = string.Empty,
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Tags = ResolveSeedTags(FirePool, RarityType.Blue, 20001, 1)
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Tags = ResolveSeedTags(FirePool, RarityType.Blue, runSeed, 20001, 1)
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};
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BaseCompItemData baseComp = new BaseCompItemData
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@@ -59,7 +59,7 @@ namespace GeometryTD.CustomUtility
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AttackSpeed = new[] { 1f, 2f, 3f, 3.5f, 0.7f },
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AttackPropertyType = AttackPropertyType.Fire,
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Constraint = string.Empty,
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Tags = ResolveSeedTags(FirePool, RarityType.Blue, 30001, 1)
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Tags = ResolveSeedTags(FirePool, RarityType.Blue, runSeed, 30001, 1)
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};
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TowerItemData tower = new TowerItemData
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@@ -108,7 +108,7 @@ namespace GeometryTD.CustomUtility
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DamageRandomRate = 0.01f,
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AttackMethodType = AttackMethodType.NormalBullet,
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Constraint = string.Empty,
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Tags = ResolveSeedTags(IceFreezePool, RarityType.Blue, 10002, 2)
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Tags = ResolveSeedTags(IceFreezePool, RarityType.Blue, runSeed, 10002, 2)
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});
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inventory.MuzzleComponents.Add(new MuzzleCompItemData
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@@ -123,7 +123,7 @@ namespace GeometryTD.CustomUtility
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DamageRandomRate = 0.02f,
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AttackMethodType = AttackMethodType.NormalBullet,
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Constraint = string.Empty,
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Tags = ResolveSeedTags(CritPiercePool, RarityType.Purple, 10003, 3)
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Tags = ResolveSeedTags(CritPiercePool, RarityType.Purple, runSeed, 10003, 3)
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});
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inventory.BearingComponents.Add(new BearingCompItemData
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@@ -137,7 +137,7 @@ namespace GeometryTD.CustomUtility
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RotateSpeed = new[] { 200f, 250f, 300f, 320f, 350f },
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AttackRange = new[] { 6f, 6.5f, 7f, 8f, 8f },
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Constraint = string.Empty,
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Tags = ResolveSeedTags(IceShatterPool, RarityType.Blue, 20002, 2)
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Tags = ResolveSeedTags(IceShatterPool, RarityType.Blue, runSeed, 20002, 2)
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});
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inventory.BearingComponents.Add(new BearingCompItemData
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@@ -151,7 +151,7 @@ namespace GeometryTD.CustomUtility
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RotateSpeed = new[] { 60f, 70f, 80f, 90f, 100f },
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AttackRange = new[] { 4f, 4.5f, 5f, 5.5f, 6f },
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Constraint = string.Empty,
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Tags = ResolveSeedTags(PierceOverpenetratePool, RarityType.Purple, 20003, 3)
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Tags = ResolveSeedTags(PierceOverpenetratePool, RarityType.Purple, runSeed, 20003, 3)
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});
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inventory.BaseComponents.Add(new BaseCompItemData
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@@ -165,7 +165,7 @@ namespace GeometryTD.CustomUtility
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AttackSpeed = new[] { 4f, 4.2f, 4.4f, 4.6f, 4.8f },
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AttackPropertyType = AttackPropertyType.Ice,
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Constraint = string.Empty,
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Tags = ResolveSeedTags(IceAbsoluteZeroPool, RarityType.Blue, 30002, 2)
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Tags = ResolveSeedTags(IceAbsoluteZeroPool, RarityType.Blue, runSeed, 30002, 2)
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});
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inventory.BaseComponents.Add(new BaseCompItemData
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@@ -179,7 +179,7 @@ namespace GeometryTD.CustomUtility
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AttackSpeed = new[] { 1f, 1f, 1f, 1f, 1f },
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AttackPropertyType = AttackPropertyType.Physics,
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Constraint = string.Empty,
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Tags = ResolveSeedTags(PierceExecutionPool, RarityType.Purple, 30003, 3)
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Tags = ResolveSeedTags(PierceExecutionPool, RarityType.Purple, runSeed, 30003, 3)
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});
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inventory.ParticipantTowerInstanceIds.Add(90001);
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@@ -187,14 +187,12 @@ namespace GeometryTD.CustomUtility
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return inventory;
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}
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private static TagType[] ResolveSeedTags(TagType[] possibleTags, RarityType rarity, long instanceId, int configId)
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private static TagType[] ResolveSeedTags(TagType[] possibleTags, RarityType rarity, int runSeed, long instanceId, int configId)
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{
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return ComponentTagGenerationService.ResolveComponentTags(
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possibleTags,
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rarity,
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InventoryTagSourceType.Seed,
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instanceId,
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configId);
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InventoryTagRandomContext.CreateSeed(runSeed, instanceId, configId));
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}
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}
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}
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