- 调整优化了 CombatNodeComponent 相关实体的生命周期管理

- 总结了一份 CombatNodeComponent 文档 CombatNodeArchitecture.md
This commit is contained in:
SepComet
2026-02-28 20:20:02 +08:00
parent dfd37778b6
commit 26dc1a5600
10 changed files with 364 additions and 73 deletions
@@ -74,6 +74,7 @@ namespace GeometryTD.Procedure
if (!(e is NodeEnterEventArgs)) return;
GameEntry.UIRouter.CloseUI(UIFormType.TestMenuForm);
GameEntry.UIRouter.CloseUI(UIFormType.MainForm);
}
private void OnNodeComplete(object sender, GameEventArgs e)
@@ -81,6 +82,7 @@ namespace GeometryTD.Procedure
if (!(e is NodeCompleteEventArgs)) return;
GameEntry.UIRouter.OpenUI(UIFormType.TestMenuForm);
GameEntry.UIRouter.OpenUI(UIFormType.MainForm);
}
}
}