为 RepoForm 添加出售功能,ShopNode 只承载玩家购买组件的逻辑

This commit is contained in:
2026-03-16 17:52:23 +08:00
parent dc2aa59d58
commit 2e54acbc85
33 changed files with 3198 additions and 91 deletions
@@ -8,6 +8,7 @@ namespace GeometryTD.UI
public class CombineArea : MonoBehaviour, IDropHandler
{
[SerializeField] private CombineSlotItem[] _slots;
private bool _isInteractionEnabled = true;
public void OnInit(CombineAreaContext context)
{
@@ -43,6 +44,11 @@ namespace GeometryTD.UI
public void OnCombineClick()
{
if (!_isInteractionEnabled)
{
return;
}
if (!TryGetBoundItemId(TowerCompSlotType.Muzzle, out long muzzleItemId) ||
!TryGetBoundItemId(TowerCompSlotType.Bearing, out long bearingItemId) ||
!TryGetBoundItemId(TowerCompSlotType.Base, out long baseItemId))
@@ -55,6 +61,11 @@ namespace GeometryTD.UI
public bool TryAssignItem(RepoItemContext itemContext)
{
if (!_isInteractionEnabled)
{
return false;
}
if (itemContext == null || itemContext.ComponentSlotType == TowerCompSlotType.None)
{
return false;
@@ -91,6 +102,11 @@ namespace GeometryTD.UI
public void OnDrop(PointerEventData eventData)
{
if (!_isInteractionEnabled)
{
return;
}
if (eventData == null)
{
return;
@@ -113,6 +129,11 @@ namespace GeometryTD.UI
dragItem.SetDropResult(assigned);
}
public void SetInteractionEnabled(bool enabled)
{
_isInteractionEnabled = enabled;
}
private CombineSlotItem FindSlot(TowerCompSlotType slotType)
{
if (_slots == null)
@@ -14,6 +14,7 @@ namespace GeometryTD.UI
[SerializeField] private Transform _content;
[SerializeField] private TowerRepoItem _towerItemTemplate;
[SerializeField] private int _instancePoolCapacity = 8;
private bool _isInteractionEnabled = true;
private readonly List<TowerRepoItem> _activeItems = new List<TowerRepoItem>();
private readonly HashSet<long> _boundItemIds = new HashSet<long>();
@@ -81,6 +82,11 @@ namespace GeometryTD.UI
public bool CanAssign(IRepoDragItemView dragItem)
{
if (!_isInteractionEnabled)
{
return false;
}
if (dragItem == null || dragItem.InstanceId <= 0)
{
return false;
@@ -106,6 +112,11 @@ namespace GeometryTD.UI
public void OnDrop(PointerEventData eventData)
{
if (!_isInteractionEnabled)
{
return;
}
if (eventData == null)
{
return;
@@ -134,6 +145,11 @@ namespace GeometryTD.UI
GameEntry.Event.Fire(this, RepoParticipantAssignRequestedEventArgs.Create(dragItem.InstanceId));
}
public void SetInteractionEnabled(bool enabled)
{
_isInteractionEnabled = enabled;
}
private void EnsurePool()
{
if (_itemPool != null)
@@ -1,6 +1,7 @@
using GeometryTD.CustomEvent;
using TMPro;
using UnityEngine;
using UnityEngine.UI;
using UnityGameFramework.Runtime;
namespace GeometryTD.UI
@@ -8,12 +9,12 @@ namespace GeometryTD.UI
public class RepoForm : UGuiForm
{
[SerializeField] private CombineArea _combineArea;
[SerializeField] private CompArea _compArea;
[SerializeField] private SellArea _sellArea;
[SerializeField] private ParticipantArea _participantArea;
[SerializeField] private TMP_Text _goldText;
[SerializeField] private CommonButton _sellModeButton;
[SerializeField] private TMP_Text _sellModeButtonText;
public void RefreshUI(RepoFormContext context)
{
@@ -23,10 +24,25 @@ namespace GeometryTD.UI
}
RefreshGoldText(context.GoldText);
RefreshStateUI(context);
_combineArea?.OnInit(context.CombineAreaContext);
_compArea?.OnInit(context.CompAreaContext);
_sellArea?.OnInit(context.SellAreaContext);
_participantArea?.OnInit(context.ParticipantAreaContext);
if (_combineArea != null)
{
_combineArea.gameObject.SetActive(context.ShowCombineArea);
_combineArea.SetInteractionEnabled(context.State == RepoFormState.Assemble);
}
if (_sellArea != null)
{
_sellArea.gameObject.SetActive(context.ShowSellArea);
}
_participantArea?.SetInteractionEnabled(context.State == RepoFormState.Assemble);
}
public void RefreshGoldText(string goldText)
@@ -89,6 +105,7 @@ namespace GeometryTD.UI
_combineArea?.OnReset();
_compArea?.OnReset();
_sellArea?.OnReset();
_participantArea?.OnReset();
base.OnClose(isShutdown, userData);
}
@@ -97,5 +114,23 @@ namespace GeometryTD.UI
{
GameEntry.Event.Fire(this, RepoFormReturnEventArgs.Create());
}
public void OnSellModeButtonClick()
{
GameEntry.Event.Fire(this, RepoSellModeToggleRequestedEventArgs.Create());
}
private void RefreshStateUI(RepoFormContext context)
{
if (_sellModeButton != null)
{
_sellModeButton.gameObject.SetActive(context != null && context.ShowSellModeButton);
}
if (_sellModeButtonText != null)
{
_sellModeButtonText.text = context?.SellModeButtonText ?? "出售模式";
}
}
}
}
@@ -13,6 +13,7 @@ namespace GeometryTD.UI
[SerializeField] private IconArea _iconArea;
private static readonly Color SelectedColor = new Color32(255, 216, 102, 255);
private static readonly Color DisabledSellColor = new Color32(96, 96, 96, 255);
private static readonly Color EmptyEnduranceColor = new Color(0.8f, 0f, 0f, 1f);
private static readonly Color FullEnduranceColor = new Color(0f, 0.8f, 0f, 1f);
private static readonly Vector2 DefaultDragGhostSize = new Vector2(64f, 64f);
@@ -72,7 +73,7 @@ namespace GeometryTD.UI
_context = context;
_iconArea.OnInit(context.IconAreaContext);
SetSelected(false);
SetSelected(context.IsSellSelected);
ResetDragState();
}
@@ -104,6 +105,12 @@ namespace GeometryTD.UI
return;
}
if (_context != null && _context.IsSellMode && !_context.IsSellable)
{
_bgImage.color = DisabledSellColor;
return;
}
float enduranceRate = _context != null ? Mathf.Clamp01(_context.EnduranceRate01) : 1f;
_bgImage.color = Color.Lerp(EmptyEnduranceColor, FullEnduranceColor, enduranceRate);
}
@@ -212,6 +219,11 @@ namespace GeometryTD.UI
return false;
}
if (_context.IsSellMode)
{
return false;
}
if (_isSelected && _context.ComponentSlotType != TowerCompSlotType.None)
{
return false;
@@ -0,0 +1,112 @@
using System.Collections.Generic;
using GeometryTD.CustomEvent;
using TMPro;
using UnityEngine;
namespace GeometryTD.UI
{
public class SellArea : MonoBehaviour
{
[SerializeField] private Transform _content;
[SerializeField] private RepoItem _itemTemplate;
[SerializeField] private TowerRepoItem _towerItemTemplate;
[SerializeField] private TMP_Text _totalPrice;
private readonly List<RepoItem> _activeComponentItems = new List<RepoItem>();
private readonly List<TowerRepoItem> _activeTowerItems = new List<TowerRepoItem>();
private SellAreaContext _context;
public void OnInit(SellAreaContext context)
{
OnReset();
_context = context;
if (_totalPrice != null)
{
_totalPrice.text = context?.TotalPriceText ?? string.Empty;
}
if (context == null || _content == null)
{
return;
}
if (context.ComponentItems != null)
{
foreach (RepoItemContext itemContext in context.ComponentItems)
{
if (itemContext == null || _itemTemplate == null)
{
continue;
}
RepoItem item = Instantiate(_itemTemplate, _content);
item.gameObject.SetActive(true);
item.OnInit(itemContext);
_activeComponentItems.Add(item);
}
}
if (context.TowerItems != null)
{
foreach (TowerRepoItemContext itemContext in context.TowerItems)
{
if (itemContext == null || _towerItemTemplate == null)
{
continue;
}
TowerRepoItem item = Instantiate(_towerItemTemplate, _content);
item.gameObject.SetActive(true);
item.OnInit(itemContext);
_activeTowerItems.Add(item);
}
}
}
public void OnReset()
{
for (int i = _activeComponentItems.Count - 1; i >= 0; i--)
{
RepoItem item = _activeComponentItems[i];
if (item != null)
{
Destroy(item.gameObject);
}
}
for (int i = _activeTowerItems.Count - 1; i >= 0; i--)
{
TowerRepoItem item = _activeTowerItems[i];
if (item != null)
{
Destroy(item.gameObject);
}
}
_activeComponentItems.Clear();
_activeTowerItems.Clear();
_context = null;
if (_totalPrice != null)
{
_totalPrice.text = string.Empty;
}
}
public void OnCancelButtonClick()
{
GameEntry.Event.Fire(this, RepoSellCancelRequestedEventArgs.Create());
}
public void OnConfirmButtonClick()
{
if (_context == null || !_context.CanConfirmSell)
{
return;
}
GameEntry.Event.Fire(this, RepoSellConfirmRequestedEventArgs.Create());
}
}
}
@@ -0,0 +1,11 @@
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